PM3.6 - Meta Knight - Subroutine - 0x1d748

  1. FrameSpeedModifier { multiplier: 0.25, unk: 0 }
  2. UnknownEvent { namespace: 0x10, code: 0xc, unk1: 0x0, arguments: [Value(0), Scalar(0.25)] }
  3. ChangeHurtBoxStateAll { state: IntangibleFlashing }
  4. if (BoolIsTrue RandomAccessBool(EnableActionTransition))
    1. UnknownEvent { namespace: 0x1a, code: 0x2, unk1: 0x0, arguments: [Scalar(8.0), Scalar(-3.0)] }
    2. UnknownEvent { namespace: 0x1a, code: 0x3, unk1: 0x0, arguments: [Scalar(7.0), Scalar(-7.0), Scalar(5.0), Scalar(-5.0)] }
  5. else
    1. UnknownEvent { namespace: 0x1a, code: 0x3, unk1: 0x0, arguments: [Scalar(0.0), Scalar(0.0), Scalar(5.0), Scalar(-5.0)] }
  6. UnknownEvent { namespace: 0x1a, code: 0x4, unk1: 0x0, arguments: [Value(100)] }
  7. UnknownEvent { namespace: 0x11, code: 0x17, unk1: 0x0, arguments: [Value(1), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24003 }), Value(0), Value(0), Value(0), Value(255), Value(6), Value(255)] }
  8. AsyncWait(5.0)
  9. Subroutine(0x1d720)
  10. AsyncWait(100.0)